Sunday, 30 October 2016

Update: Living-Room Environment Play-blast and Render (Add later)

I have play-blasted a quick pan through the living room asset to be used to rotoscope the proper environment later. I have also rendered it for some nice edges and easier viewing for me.  
I had a little shadowing issues with this one. Fixed it in the following shots.


Rendered: (Shortned as other footage will be added.) 

1 comment:

  1. Hi Julia :)

    Okay I'm giving you an outline of the content of a good interim presentation for this project - i.e. what people need to see and know to understand 'Big Red Hand Print'.

    1) Get your project-branding locked down - give your presentation a proper title-page. If you're working in Powerpoint as the principle software in which you're making your presentation, choose the 16:10 'slide size' to give you a suitably dynamic page size (much better for articulating film-based content).

    2) Next page - give the audience a very succinct description of your project - use simple bullet points i.e. Big Red Hand Print is an autobiographical animated short - maybe list the software you're using and the proposed animation techniques etc.

    3) Show us your complete monologue as a page of text.

    4) One definitive influence map or mood board (create your mood board to reflect your project branding); this is where you show us your visual influences, so illustrators or stills from influential animations etc.

    5) Next include a page of all your drawn assets as we've discussed before - i.e. you present them in a grid format arranged across the page in a manner that looks tidy, neat and organised. If you need 2 pages, so be it - but the thing I'll be looking for is seeing that you can bring your work together in a way that looks curated and professional - and that you can sustain this approach and extend it to everything you're presenting.

    6) Show us your asset pipeline - I suggest you try and use single page spreads for this: so for example, on the left hand side of the page we see your drawing of the Old Spice bottle and the on the far right of the screen we see the complete render - and in between all the stages. Presentationally, make sure these progression images are all the same size and that the gaps between the images are all the same - it should look simple, clean and elegant. You should repeat this for as many of the assets you've completed at time of presentation

    7) It would be great if at this stage in your presentation, you could come out of the Scribd presentation and show us a few turnarounds etc of your completed assets, so we can get a good sense of how they look and how they respond to moving cameras etc. It would be great too if you could extend your project brand to your turnarounds - for example titling your turnarounds with your big red hand print font etc.

    8) Rotoscoping - you should return to your presentation and find a way to communicate visually to us how you're intending to deal with some of the non-asset scenes via rotoscoping.

    9) Now show us some examples of Rotoscoping you've produced. If possible, show us how your rendered assets and your rotoscoping might be combined in the same scene.

    10) Finally, having shown us these elements, you now play your 'pre-vis', which tells us even more about how words and images will combine.

    11) Final page of your presentation should be a break down of what you intend to submit for the minor project and technically, what you're going to need to figure out or get help with. Again, bullet points will do.

    I want you to be fully confident and completely professional when you present at the interim - don't go off message, don't 'say what's in your head' - put a killer presentation together and then use it to ensure you stay on message and deliver your project with confidence and with authority. You've got lots to do, but I'm confident you can get all of this ready in time for the 10th. Onwards! :)