Thumbnail Sketches.
So the better half of my Wednesday afternoon/evening I spent going over a few of my remaining cities and started to sketch some ideas.
In the sketches of Ersilia I was thinking about perspective and how this would impact the angle of the shot. Ersilia is known for her string-ed cities, another web like description. Webs and spiders are not my forte but I was imaging how string would hang between buildings and how it would look from different angles. in the larger drawing I was attempting a establishing shot angle.
Ersilia |
Next I looked at the city of Fedora and I loved the description of how there is a building where every room there is a globe that shows another version of Fedora. So it gave me an idea, that each room would be a lined with large windows to emit light oer each globe. Giving it the old ''creepy museum'' feel.
Fedora |
Isuara 1 and 2 |
Leonia - Rubbish heap. |
Leonia - Rubbish mountain (with poorly drawing houses) |
I think I will take the rubbish mountain from Leonia and the globe room from Fedora onto the digital world to see what I can do to it.
Julia when you look at perspective always look for the angles and see how you would like to see it ok?
ReplyDeleteheres an example:
https://rottenlovethemovie.files.wordpress.com/2011/03/half-blue32.jpg
Thanks for the help! It made things a little clearer :)
DeleteHi Julia,
ReplyDeleteIt's nice seeing that your are posting, however I still feel lack of depth in your thumbnails, I would suggest you to spend a good two hours analyzing professional concepts and comparing them. They still feel flat when I look at them. Also I would suggest quality over quantity, the aim of 100 thumbnails is to progress and achieve good results rather than have 100 thumbnails if that makes sense.
Also I would suggest to scan your thumbnails rather than photographic them from weird angle. that would be more professional.
Looking forward to see more and next time I hope they will be richer in terms of space and design