So I recently watched the highly anticipated Disney's Zootopia and made a really fast piece of fan art using speed painting.
Thursday, 26 May 2016
Friday, 13 May 2016
Personal Work: 13/05/16 - ''I have sworn my life to protect you, but freedom awaits me, farewell...''
There was a composition for a MMO that I play called Black Desert, the task was to create something inspired by pirates as that was the newest update that they had released. This is my character giving up her role as protector to sail the seas with pirates.
Friday, 6 May 2016
Maya + Adaptation Part 1: Final Submission Listing.
Pipeline 2: Modelling:
Pipeline 2: Shader FX
Dynamics 1 - Legacy Particles
Lighting & R 2: Mental Ray
Adaptation A - Final Submission
Thursday, 5 May 2016
Maya: Mental Ray Part 10: Motion Blur
This tutorial was interesting as it reminds me of what can happen when you take a photo at the wrong time. It get rather annoying, but I suppose in certain circumstances it can be quite useful, again dependant on the effect you are going for.
Maya : Mental Ray Part 8: Displacement Maps
It was nice to use Mudbox for a change, and this was a lovely tutorial. The fact that the two different maps makes a difference is actually pretty neat, it really depends what you want to use it for I guess.
Mental Ray Part 7: High Dynamic Range (HDR) Lighting
A very hefty one this time round, my maya crashed a lot trying to set this up - I have been running into the ground to power through these tutorials but I have to say, this was a very interesting tutorial. Something I might look at more in the future. Specially in sort of putting together a composition of a modelled character into a realistic scene might work well.
Maya: Mental Ray Part 4: Physical Sun & Sky
This tutorial was cute, reminds me of the one back in year one. Nice little trick with the light, it's amazing what you can a achieve.
Maya: Dynamics Part 15: Goal Weights
Really enjoyed this, sent this to my little sister, hope she enjoys watching them.
Maya: Dynamics Part 14: Animated Instances
Played around a little with this one, added a cell-shaded effect so it made it look like something out of Borderlands. It's awesome.
Maya: Dynamics Part 13: Instance Rotations
It came out a little dark, but I feel like I've entered the medieval period with this tutorial. Brilliant! :)
Wednesday, 4 May 2016
Tuesday, 3 May 2016
Personal Work: 03/05/2016
Again render time's are taking a little while and this was a commission type deal with a friend a quick study of her cat.
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