Environment Design
With help from a fellow student, I discovered the use of the Sculpting Tool on Maya. It's a really easy tool to use and makes my environment easy to sculpt. I started with designing my set in mind that my story goes that the invading zeppelin comes up over hills and releases its soldiers who go down into the village bellow.I started with the one sided mountain/hill range and used the tool to create a environment that would need an open space where I would place the village. As I did this I adapted and changed it so that there wasn't that many indents on the gill. Then I modeled a second plane I began to favor both of them. So I joined them together to make a larger environment for my animation to take place. I added an area light to give it a brighter glow in the render view. I also have shown the wire frame and UV Snapshot. All that't left to do is texture and light it accordingly - which can only be determined once I start animating.
First ''Play about'' with the tool. |
First design |
Second Design |
Third Design |
First and Third design together |
Wire-Mesh |
UV Map Texture |
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