I haven't yet figured out the side view but I'm working on it.
Wednesday, 30 March 2016
Wednesday, 23 March 2016
Tuesday, 22 March 2016
@Alan - Further Character structures.
Using the links provided by Phil I have started to work on different angle/structures/turnarounds for my character, I think I might start to model him to get a better sense of how to see him in 3D.
Friday, 18 March 2016
@Alan - ADB: Character structure?
I have started to look at the internal structure of the character, I just wanted to make sure this is what you meant? And also any further tips on what I should do with it other than draw it over and over. The side profile was really hard to obtain, I am going to attempt other angles.
Wednesday, 16 March 2016
ADB: Post tutorial Sketches
After my tutorial with Alan, I needed to start getting some defined poses and characterises through. So the following are what I've been working with over the past few hours. Some are stronger than others, but I want to make sure that I am going in the right direction. Keeping in mind each one represents a characteristic and a combination of animal and human. The first set of faces are just experiments I was doing to try and combine the shape of a baby's head and the head of a different animal.
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| Face 1 - Dog |
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| Face 2 - Fox/Dog |
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| Face 3 - Squirral |
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| Angry - goat and human |
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| Proud/Heroic - Dog and Human |
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| Sketchy/Shy - Bat and Human |
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| Sad - Monkey and Human |
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| Work In Progress - Silent/Ignoring - Dog and Human. |
Monday, 14 March 2016
ADB: Character Exploration Part 1: Ear's and Nose continued.
I decided to work on some more ears and noses to start with. I have been looking at animals that live in the forests and woods and tried to see what kind of design impact that would have on this specific pose.
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