Wednesday, 27 April 2016
APB: Concept Art 01
While in wait for assistance on the final skinning of my character, I have been using this time to gather together my designs etc to create my Art of document, this made me realise that I have completely missed out doing concept art for my little guy.
So here is one of him peeking through a bushel at the audience. He's curious and insightful, but at the same time a little nervous to see humans in his forest.
Tuesday, 26 April 2016
Sunday, 24 April 2016
@Alan APB: Character Process: Texturing.
Since Maya has be having significant problems recently, I've only actually managed to apply simple lambert textures to my model as I cannot open the hypershade as it freezes and crashes my program. I still think he looks really good regardless. I'll need to figure out the best method for me next in terms of skinning/rigging him as I am running out of time and the texturing took way to long since the problem with Maya is continuously persisting since Friday evening. Do I need to add a bump and specular map? Would it be simple for me to make a basic rig to allow me to pose the model on its pedestal (when I make it). Also when I save the render image it comes out darker than in the view port so for now I've screen shot the viewport rather than save the image. I've added two spotlights to the scene and tunred Ray t shadows on.
![]() |
| Front Render (screen shot) |
![]() |
| Rear Render (screenshot) |
Thursday, 21 April 2016
APB: Character Modelling process: Finished model/UV set.
Completed model with UV's, now to make and apply the textures! I'm rather pleased as to how this is turning out, I will actually meet my personal deadline - lets see if I can stay awake first! ONWARDS!
Wednesday, 20 April 2016
APB: Character Process - I give you.... Odd-Ball
He's finally done, (breathes a sigh in relief) now I can get on and UV him ready to texture him, I'm actually on target! I cannot be more pleased with it and my self! Thank you so much Alan for all the help so far! I bet I will be bugging you more in the next couple of days but in any case I'm doing something (proud smile). ONWARDS!
Saturday, 16 April 2016
APB: Character Modelling progress
I used the method Alan showed me to connect the leg part to the trousers, then the leg itself and shoes as well. So far it's worked out well but I will hope to check it checked over before I finish the arms as I'm not confident on making the fingers too. I've shown this to a group of friends who have no connects to the course and they have told me that they find it absolutely adorable, so it's having the right effect.
Thursday, 14 April 2016
APB: Character progress - Arm, Torso, Leg
My little guy is progressing quite nicely, I've only got to fix the pants and connect the leg part, leg shaft and shoes together. The shoes need a little work however as I'm not sure how I actually want them to be - flat, rounded or clown like. The only thing left to model is the hand and fingers, which after a few attempts I've seem to be in need of assistance.
Subscribe to:
Posts (Atom)








